Media arts play a major role worldwide, influencing how we consume information, engage with entertainment, and communicate ideas. People are drawn to this field because of its blend of creativity and technology, enabling them to produce content that resonates with diverse audiences. As global reliance on digital media continues to evolve, the demand for skilled media artists has never been more critical.

What is the Bachelor of Media Arts Program?
The Bachelor of Media Arts program at UFV prepares students for the changing demands of digital media industries by training technically skilled, creative, and collaborative artists, with an awareness of the history and ethical demands of the digital media field. Students gain professional communication, creative problem-solving, and project management skills. Students must select a concentration, which allows them to specialize based on their chosen career paths and creative passions. The concentrations that students can select are: Digital Entertainment Arts, Digital Performance, Film, or Interactive Media.
Key Program Information:
- Credential: Bachelor’s degree
- Duration on the offer letter: 4 years
- Intakes: January & September
- Total Credits: 120
- Co-op: Students who complete the first year of study at UFV with a GPA of 2.67 can apply for the co-op. Work terms range from 1-3 semesters. Each co-op work term costs $1,248 (as of 2024). Students must pay this fee once they have received a co-op placement.
Learn More About Each Concentration:
- Digital Entertainment Arts: Integrating traditional art and design fundamentals with digital media technologies, this concentration is designed for students interested in concept art, motion design, animation, visual effects, interactive media, and games.
- Digital Performance: Investigating the intersection of live performance and virtual embodied experience, students focus on digital scenography, acting for digital media industries, or creating immersive experiences, interactive performances, and mixed reality.
- Film: Applied instruction in all areas of film production combined with the study of film as a global media form. Students gain industry-standard technical, creative, and professional skills and will situate their creative practice historically and theoretically.
- Interactive Media: Students design and produce engaging interactive experiences utilizing various digital media platforms such as mobile applications, games, online experiences, and mixed reality.
Course examples for different concentrations:
| Digital Entertainment Arts | Digital Performance | Film | Interactive Media |
| · 3D Modeling and Animation · Art and Design for Virtual Reality · Art Practices and Popular Culture · Compositing · Figure Drawing · Game Engines · History of Art and Culture in a Global Context · History of Graphic Design · Painting/Drawing | · 3D Modeling and Animation · 3D Modeling and Animation · Acting: Essentials of Acting · Devised Theatre · Digital Performance · Directing · Dramaturgy · Game Engines · Reading and Writing About Drama · Voice and Body | · Acting: Essentials of Acting · Art and Design for Virtual Reality · Compositing · Globalization and Film · History of Film · Short Film Project · Video Production Techniques/Storytelling and the Director | · 3D Modeling and Animation · Computing for the Sciences · Game Engines · Interactive Design: Web Design and Web Development for Designers · Introduction to Programming · Introduction to Structured Programming · User Experience Design · Web Publishing |
Admission Requirements:
- 2 Grade 12 approved courses, B average
- Portfolio
- Personal statement
English Requirements:
- Direct Entry: IELTS 6.5, with each band ≥ 6 OR Duolingo of 110
- 4-months English Upgrading: IELTS 6.0, with each band ≥ 5.5 OR Duolingo of 100
Career Expectations:
Vancouver is home to over 150 businesses in the VFX and Animation industry, and the city is known as the third largest Film and TV production centre (over 25,000 Film & TV jobs). This allows Vancouver to have the world’s largest cluster of domestic and foreign-owned studios. Vancouver is also home to an ever-increasing concentration of video game talent, foreign investment and companies, including Electronic Arts (EA), Nintendo, Microsoft Studios, Take 2 Interactive, Relic Entertainment/SEGA, Klei Entertainment, United Front Games and Kabam. Students who graduate from this program can apply for jobs such as digital concept artist, game artist, VFX compositor, VR/AR specialist, level designer, virtual production specialist, motion capture artist, cinematographer, and producer.
Scholarship Options:
UFV offers two different types of entrance scholarship to assist with the financial burden of education costs.
Entrance Scholarships:
Scholarships are awarded on a first-come, first-serve basis. All the scholarships will be deposited as a credit to the students account, which students can use to pay for their semester’s fees.
1) $20,000 International Excellence Entrance Scholarship
Requirements:
- Get admitted to a DEGREE program, pay the tuition deposit, and have a minimum overall GPA of 3.75 on all approved academic Grade 12 courses.
- Students will receive $5,000 per year. Students must maintain a minimum GPA of 3.0 each year at UFV to maintain the scholarship.
2) $5,000 International Regional Entrance Scholarship
Requirements:
- Get admitted to a DEGREE/DIPLOMA/POST-BACCALAUREATE program, pay the tuition deposit, and have a minimum overall GPA of 3.0 on all approved academic Grade 12 courses.
How to Apply & When:
September Semester: application opens on October 1, and closes by April 15
January Semester: application opens on May 1, and closes by September 15
May Semester: application opens on October 1, and closes by February 1
* There is a CAD $150 application fee.
For more information on UFVs on-campus housing visit ufv.ca/housing
(Only admitted students who have paid the tuition deposit can apply for on-campus housing).
Are you interested in applying? Contact us: info@mycism.com













